The idea for this step sequencer is that when you hold down a key, an endless stream of pulsing notes will be triggered at a specified resolution. Rather than simply manipulate incoming notes, we're going to use them to trigger a sequenced playback by building a basic step sequencer. However, in this final part we'll be using our scripting knowledge to attempt something a little more ambitious. If you've followed this far, you should hopefully have a good understanding of how the basic building blocks - callbacks, variables, commands, and so on - can be used to manipulate incoming notes to affect playback. Over the past three issues, we've been discussing the basics of using Kontakt Script Processor (KSP) to extend the functionality of sampled instruments in Kontakt. In the final part of this short series, we investigate a more advanced use of scripting to create a simple step sequencer.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |